Girly Chaos

Somewhere between image synthesis and OpenGL: when the classic game of chess meets mathematical randomness.

Project type : Software / Game

Date : 2025

Context : Two students project at IMAC, combining C++, OpenGL, and mathematics

Technologies : C++, OpenGL, GLSL

Description :

The project was a combination of three courses from the semester: C++, OpenGL, and mathematics. The goal? To reimplement a 3D chess game while applying mathematical probability theory. For example, we created “Crazy Bishop” (Poisson Distribution), in which the bishop's movement paths are subject to random deviations generated by a Poisson process with a controlled frequency.

Gallery image
Gallery image
Gallery image
Gallery image