Girly Chaos
Somewhere between image synthesis and OpenGL: when the classic game of chess meets mathematical randomness.
Project type : Software / Game
Date : 2025
Context : Two students project at IMAC, combining C++, OpenGL, and mathematics
Technologies : C++, OpenGL, GLSL
Description :
The project was a combination of three courses from the semester: C++, OpenGL, and mathematics. The goal? To reimplement a 3D chess game while applying mathematical probability theory. For example, we created “Crazy Bishop” (Poisson Distribution), in which the bishop's movement paths are subject to random deviations generated by a Poisson process with a controlled frequency.



